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ART 320 - Computer Animation |
Basic principles of animation using 3-D computer-generated animation and basic processes for animating synthetic objects through structured exercises. Principles of designing and producing 3-D computer-generated animation through the creation of advanced motion studies. Projects focus on developing higher-level skills in model building, animation and color and lighting.
3.000 Credit hours 3.000 Lecture hours Levels: Undergraduate Schedule Types: Lecture Art/Art History Department Restrictions: May not be assigned one of the following Student Attributes: Online Accelerated Programs Prerequisites: Undergraduate level FST 220 Minimum Grade of D- or Undergraduate level ART 220 Minimum Grade of D- or Undergraduate level CSC 220 Minimum Grade of D- |
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